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android实现基于TCP和UDP协议的即时通讯,含android端和服务器端_手机支持tcp加速吗

手机支持tcp加速吗
这几天学习了下在android中实现即时通讯的方法,一开始,自然是从基本的网络协议中开始尝试了,这样能够最大化的私人订制自己的应用,还能学习到更多的知识,好处多多,接下来就简单介绍下两种协议的不同点吧

TCP协议: 提供IP环境下的数据 可靠传输 ,它提供的服务包括 数据流 传送、可靠性、有效流控、全双工操作和多路复用。通过面向连接、端到端和可靠的 数据包 发送。就如给悬崖上的两人通信时,他必须先把桥建好,确认桥是没问题的情况下,才把信件交过去,以后大家每次通信时,都确认下桥没什么问题,再通过这座桥来回通信了。

UDP协议: 不为IP提供可靠性、流控或差错恢复功能, 在正式通信前不必与对方先建立连接,不管对方状态就直接发送。这个就是飞鸽传书了~

虽然UDP可靠性不如TCP协议,但是 通信效率高于TCP。在网速极差的情况下优先考虑UDP协议,网速好的话TCP还是很方便使用的。

在Java中使用TCP可以通过java.net.Socket;这个类

<span style="font-family:Microsoft YaHei;font-size:18px;">建立连接</span>
  1. <span style="font-family:Microsoft YaHei;font-size:18px;">//实例化一个Socket对象
  2. socket = new Socket();
  3. //与对应的ip、端口进行连接,先要把桥建好
  4. socket.connect(new InetSocketAddress(ip, port), 3000);</span>
<span style="font-family:Microsoft YaHei;font-size:18px;">发送信息</span>
</pre><pre name="code" class="java"><span style="font-family:Microsoft YaHei;font-size:18px;">InputStream ois = socket.getInputStream();
DataInputStream dis = new DataInputStream(new BufferedInputStream(ois));
//读取服务器发过来的信息,如果没信息将会阻塞线程
msg =  dis.readUTF();</span>
<span style="font-family:Microsoft YaHei;font-size:18px;">发送信息</span>
  1. <span style="font-family:Microsoft YaHei;font-size:18px;">//获得输出流
  2. DataOutputStream dos = new DataOutputStream(new BufferedOutputStream(socket.getOutputStream()));
  3. //发送数据
  4. dos.writeUTF(msg);</span>

接下来上源码,为三个Thread的子类,分别对应上面三个

  1. <span style="font-family:Microsoft YaHei;font-size:18px;">public class SocketThread extends Thread{
  2. private Socket socket;
  3. private Client client;
  4. private String ip;
  5. private int port;
  6. private boolean isStart=false;
  7. private MessageListener mMessageListener;
  8. /**
  9. *
  10. * 使用TCP协议,连接访问
  11. * @param ip 目标机器的IP
  12. * @param port 端口
  13. * @param mMessageListener 收到服务器端数据时将回调该接口内的
  14. * public void Message(String msg)方法
  15. */
  16. public SocketThread(String ip, int port,
  17. MessageListener mMessageListener) {
  18. this.ip = ip;
  19. this.port = port;
  20. this.mMessageListener = mMessageListener;
  21. }
  22. public void run() {
  23. try {
  24. //实例化一个Socket对象
  25. socket = new Socket();
  26. //与对应的ip、端口进行连接,先要把桥建好
  27. socket.connect(new InetSocketAddress(ip, port), 3000);
  28. if (socket.isConnected()) {
  29. System.out.println("Connected..");
  30. client = new Client(socket,mMessageListener);
  31. //打开对应的输入/输出流监听
  32. client.start();
  33. isStart=true;
  34. }
  35. } catch (IOException e) {
  36. e.printStackTrace();
  37. isStart=false;
  38. }
  39. }
  40. // 直接通过client得到读线程
  41. public ClientInputThread getClientInputThread() {
  42. return client.getIn();
  43. }
  44. // 直接通过client得到写线程
  45. public ClientOutputThread getClientOutputThread() {
  46. return client.getOut();
  47. }
  48. //返回Socket状态
  49. public boolean isStart(){
  50. return isStart;
  51. }
  52. // 直接通过client停止读写消息
  53. public void setIsStart(boolean isStart) {
  54. this.isStart = isStart;
  55. client.getIn().setStart(isStart);
  56. client.getOut().setStart(isStart);
  57. }
  58. //发送消息
  59. public void sendMsg(String msg){
  60. client.getOut().sendMsg(msg);
  61. }
  62. public class Client {
  63. private ClientInputThread in;
  64. private ClientOutputThread out;
  65. public Client(Socket socket,MessageListener mMessageListener) {
  66. //用这个监听输入流线程来接收信息
  67. in = new ClientInputThread(socket);
  68. in.setMessageListener(mMessageListener);
  69. //以后就用这个监听输出流的线程来发送信息了
  70. out = new ClientOutputThread(socket);
  71. }
  72. public void start() {
  73. in.setStart(true);
  74. out.setStart(true);
  75. in.start();
  76. out.start();
  77. }
  78. // 得到读消息线程
  79. public ClientInputThread getIn() {
  80. return in;
  81. }
  82. // 得到写消息线程
  83. public ClientOutputThread getOut() {
  84. return out;
  85. }
  86. }
  87. }</span>
  1. <span style="font-family:Microsoft YaHei;font-size:18px;">public class ClientInputThread extends Thread {
  2. private Socket socket;
  3. private String msg;
  4. private boolean isStart = true;
  5. private InputStream ois;
  6. private DataInputStream dis;
  7. private MessageListener messageListener;// 消息监听接口对象
  8. public ClientInputThread(Socket socket) {
  9. this.socket = socket;
  10. try {
  11. ois = socket.getInputStream();
  12. dis = new DataInputStream(new BufferedInputStream(ois));
  13. } catch (IOException e) {
  14. e.printStackTrace();
  15. }
  16. }
  17. /**
  18. * 提供给外部的消息监听方法
  19. *
  20. * @param messageListener
  21. * 消息监听接口对象
  22. */
  23. public void setMessageListener(MessageListener messageListener) {
  24. this.messageListener = messageListener;
  25. }
  26. public void setStart(boolean isStart) {
  27. this.isStart = isStart;
  28. }
  29. @Override
  30. public void run() {
  31. try {
  32. while (isStart) {
  33. //读取信息,如果没信息将会阻塞线程
  34. msg = dis.readUTF();
  35. // 每收到一条消息,就调用接口的方法Message(String msg)
  36. Log.v("收到消息", msg);
  37. messageListener.Message(msg);
  38. }
  39. ois.close();
  40. if (socket != null)
  41. socket.close();
  42. } catch (IOException e) {
  43. e.printStackTrace();
  44. }
  45. }
  46. BufferedReader reader=null;
  47. public String getInputStreamString() {
  48. /*
  49. * To convert the InputStream to String we use the
  50. * BufferedReader.readLine() method. We iterate until the BufferedReader
  51. * return null which means there's no more data to read. Each line will
  52. * appended to a StringBuilder and returned as String.
  53. */
  54. if (ois != null) {
  55. reader = new BufferedReader(new InputStreamReader(ois));
  56. }
  57. StringBuilder sb = new StringBuilder();
  58. String line = null;
  59. try {
  60. while ((line = reader.readLine()) != null) {
  61. sb.append(line + "\n");
  62. }
  63. } catch (IOException e) {
  64. e.printStackTrace();
  65. }
  66. return sb.toString();
  67. }
  68. }</span>
  1. <span style="font-family:Microsoft YaHei;font-size:18px;">public class ClientOutputThread extends Thread {
  2. private Socket socket;
  3. private DataOutputStream dos;
  4. private boolean isStart = true;
  5. private String msg;
  6. public ClientOutputThread(Socket socket) {
  7. this.socket = socket;
  8. try {
  9. dos = new DataOutputStream(new BufferedOutputStream(socket.getOutputStream()));
  10. } catch (IOException e) {
  11. e.printStackTrace();
  12. }
  13. }
  14. public void setStart(boolean isStart) {
  15. this.isStart = isStart;
  16. }
  17. // 这里处理跟服务器是一样的
  18. public void sendMsg(String msg) {
  19. this.msg = msg;
  20. synchronized (this) {
  21. notifyAll();
  22. }
  23. }
  24. @Override
  25. public void run() {
  26. try {
  27. while (isStart) {
  28. if (msg != null) {
  29. dos.writeUTF(msg);
  30. dos.flush();
  31. msg=null;
  32. synchronized (this) {
  33. wait();// 发送完消息后,线程进入等待状态
  34. }
  35. }
  36. }
  37. dos.close();// 循环结束后,关闭输出流和socket
  38. if (socket != null)
  39. socket.close();
  40. } catch (InterruptedException e) {
  41. e.printStackTrace();
  42. } catch (IOException e) {
  43. e.printStackTrace();
  44. }
  45. }
  46. }</span>
<span style="font-family:Microsoft YaHei;font-size:18px;">//定义接收到消息时的,处理消息的接口
public interface MessageListener {
  public void Message(String msg);
}</span>

主界面,感觉很丑,将就吧

<span style="font-family:Microsoft YaHei;font-size:18px;"><RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
  xmlns:tools="http://schemas.android.com/tools"
  android:layout_width="match_parent"
  android:layout_height="match_parent"
  android:paddingBottom="@dimen/activity_vertical_margin"
  android:paddingLeft="@dimen/activity_horizontal_margin"
  android:paddingRight="@dimen/activity_horizontal_margin"
  android:paddingTop="@dimen/activity_vertical_margin"
  tools:context="com.example.chatclient.MainActivity" >


  <ScrollView
    android:id="@+id/svMessage"
    android:layout_width="fill_parent"
    android:layout_height="100dp" >

    <TextView
      android:id="@+id/tvMessage"
      android:layout_width="wrap_content"
      android:layout_height="wrap_content"
      android:text="消息内容:\n" />
  </ScrollView>

  <EditText
    android:id="@+id/etMessage"
    android:layout_width="100dp"
    android:layout_height="wrap_content"
    android:layout_below="@+id/svMessage" />

  <TextView
    android:id="@+id/tvSend"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:layout_below="@+id/svMessage"
    android:layout_marginLeft="10dp"
    android:layout_toRightOf="@+id/etMessage"
    android:text="发送消息"
    android:textSize="25sp" />
"

</RelativeLayout></span>
MainActivity代码
  1. <span style="font-family:Microsoft YaHei;font-size:18px;">public class MainActivity extends Activity {
  2. EditText etMessage;
  3. TextView tvSend, tvMessage;
  4. SocketThread client;
  5. MyHandler myHandler;
  6. @Override
  7. protected void onCreate(Bundle savedInstanceState) {
  8. super.onCreate(savedInstanceState);
  9. setContentView(R.layout.activity_main);
  10. setup();
  11. }
  12. public void setup() {
  13. etMessage = (EditText) findViewById(R.id.etMessage);
  14. tvSend = (TextView) findViewById(R.id.tvSend);
  15. tvMessage = (TextView) findViewById(R.id.tvMessage);
  16. tvSend.setOnClickListener(onClick);
  17. myHandler = new MyHandler();
  18. //初始化
  19. client = new SocketThread("10.21.56.226", 8888,new MessageListener() {
  20. //收到消息后调用此方法
  21. @Override
  22. public void Message(String msg) {
  23. // TODO Auto-generated method stub
  24. // tvMessage.append(msg);
  25. Bundle bundle = new Bundle();
  26. bundle.putString("input", msg);
  27. Message isMessage = new Message();
  28. isMessage.setData(bundle);
  29. //使用handler转发
  30. myHandler.sendMessage(isMessage);
  31. }
  32. });
  33. //正式启动线程
  34. client.start();
  35. }
  36. OnClickListener onClick = new OnClickListener() {
  37. public void onClick(android.view.View v) {
  38. String message = etMessage.getText().toString();
  39. Log.v("发送消息", message);
  40. if (client.isStart()) {
  41. client.sendMsg(message);
  42. }
  43. };
  44. };
  45. private class MyHandler extends Handler {
  46. @Override
  47. public void handleMessage(Message msg) {
  48. // TODO Auto-generated method stub
  49. Log.v("处理收到的消息", " ");
  50. tvMessage.append(msg.getData().getString("input"));
  51. }
  52. }
  53. }</span>
服务器端的代码,主要是使用ServerSocket监听一个端口,来与客户端链接和收发信息
  1. <span style="font-family:Microsoft YaHei;font-size:18px;">public class ChatServer {
  2. boolean started = false;
  3. ServerSocket ss = null;
  4. List<Client> clients = new ArrayList<Client>();
  5. public static void main(String[] args) {
  6. new ChatServer().start();
  7. }
  8. public void start() {
  9. try {
  10. //ServerSocket监听8888端口
  11. ss = new ServerSocket(8888);
  12. started = true;
  13. } catch (BindException e) {
  14. System.out.println("start....");
  15. System.out.println("有问题");
  16. e.printStackTrace();
  17. System.exit(0);
  18. } catch (IOException e) {
  19. e.printStackTrace();
  20. }
  21. try {
  22. while (started) {
  23. Socket s = ss.accept();
  24. Client c = new Client(s);
  25. System.out.println("a client connected!");
  26. new Thread(c).start();
  27. clients.add(c);
  28. // dis.close();
  29. }
  30. } catch (IOException e) {
  31. e.printStackTrace();
  32. } finally {
  33. try {
  34. ss.close();
  35. } catch (IOException e) {
  36. // TODO Auto-generated catch block
  37. e.printStackTrace();
  38. }
  39. }
  40. }
  41. class Client implements Runnable {
  42. private Socket s;
  43. private DataInputStream dis = null;
  44. private DataOutputStream dos = null;
  45. private boolean bConnected = false;
  46. public Client(Socket s) {
  47. this.s = s;
  48. try {
  49. dis = new DataInputStream(s.getInputStream());
  50. dos = new DataOutputStream(s.getOutputStream());
  51. bConnected = true;
  52. } catch (IOException e) {
  53. e.printStackTrace();
  54. }
  55. }
  56. public void send(String str) {
  57. try {
  58. dos.writeUTF(str);
  59. } catch (IOException e) {
  60. clients.remove(this);
  61. System.out.println("关闭一个连接");
  62. // e.printStackTrace();
  63. }
  64. }
  65. public void run() {
  66. try {
  67. while (bConnected) {
  68. String str = dis.readUTF();
  69. System.out.println(str);
  70. for (int i = 0; i < clients.size(); i++) {
  71. Client c = clients.get(i);
  72. c.send(str);
  73. // System.out.println(" a string send !");
  74. }
  75. /*
  76. * for(Iterator<Client> it = clients.iterator();
  77. * it.hasNext(); ) { Client c = it.next(); c.send(str); }
  78. */
  79. /*
  80. * Iterator<Client> it = clients.iterator();
  81. * while(it.hasNext()) { Client c = it.next(); c.send(str);
  82. * }
  83. */
  84. }
  85. } catch (EOFException e) {
  86. System.out.println("Client closed!");
  87. } catch (IOException e) {
  88. e.printStackTrace();
  89. } finally {
  90. try {
  91. System.out.println("close All !");
  92. if (dis != null)
  93. dis.close();
  94. if (dos != null)
  95. dos.close();
  96. if (s != null) {
  97. s.close();
  98. // s = null;
  99. }
  100. } catch (IOException e1) {
  101. e1.printStackTrace();
  102. }
  103. }
  104. }
  105. }
  106. }</span>

接下来先运行服务器代码,再运行手机端就可以了,多台手机可以互相发送信息了。

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