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using System.Collections; using System.Collections.Generic; using UnityEngine; using DG.Tweening; using UnityEngine.UI; public class LUNBO : MonoBehaviour { List<Vector3> Pos = new List<Vector3>(); List<Vector3> Scal = new List<Vector3>(); List<Color> color = new List<Color>(); List<Transform> trans = new List<Transform>(); Transform content; float time =0; // Start is called before the first frame update void Start() { content = this.transform; for (int i =
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