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Lens Flares simulate the effect of lights refracting inside camera lens. They are used to represent really bright lights or, more subtly, just to add a bit more atmosphere to your scene.
镜头光晕 模拟相机镜头内的折射光线的效果。它们被用来代表真正的明亮的灯光,更微妙的是,可以在你的场景添加多一点的气氛。
The Lens Flare Inspector 镜头光晕(Lens Flare)检视窗口
The easiest way to setup a Lens Flare is just to assign the Flare property of the Light. Unity contains a couple of pre-configured Flares in the Standard Assets package.
建立镜头光晕 最简单的方法 是 指定光线(Light)的光晕属性( Flare property)。Unity在Standard Assets package.包含了一些预设的光晕(Flares)
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